Capcom Acquires Swordcanes Studio

Capcom has announced that they have acquired Swordcanes Studio, making it a wholly-owned subsidiary. This team specializes in 3D computer graphics production technology for games, though they also work on 2D computer graphics.

They’ve worked on several major titles, including Capcom ones, such as working character models and animations for Street Fighter 6 and Monster Hunter Rise, respectively.

You can view Capcom’s full quoted statements on the matter below:

Capcom Co., Ltd. (Capcom) today announced that it has acquired all shares in Swordcanes Studio Co., Ltd. (Swordcanes), making it a wholly-owned subsidiary.

1. Purpose of Share Acquisition

Swordcanes strength lies in 3D computer graphics production technology in consumer home video game development and the studio has carried out work on major Capcom titles in the past. As such, Capcom decided to make the studio its wholly-owned subsidiary to sustainably bolster its developmental and technological capabilities.

Going forward, Capcom will continue to explore the acquisition of necessary technological capabilities in order to enhance its game development organization.

2. Overview of Swordcanes Studio Co., Ltd.

1. Head Office D’s VARIE Kanda Bldg., 5F, Kanda Nishifukudacho 4, Chiyoda-ku, Tokyo
2. Representative Tetsuya Takeda
3. Paid-in Capital 8 million yen
4. Date Established May 2018
5. Main Businesses Production of 3D and 2D computer graphics related to game development, etc.

3. Outlook

The impact on consolidated business results for the current fiscal year will be negligible.

This post may contain Amazon affiliate links. As an Amazon Associate Noisy Pixel earns from qualifying purchases.

Orpheus Joshua

Random gamer equally confused by the mainstream and the unusual.