Surgical Scalpels launched a new trailer for their upcoming first-person shooter Boundary to show off the game’s real-time ray tracing.
“The Ray Tracing benchmarking is important for Boundary, as a team we’ve always strived to bring a level of real-world realism that takes Boundary to a whole new level.” Said Frank Mingbo Li, Technical Director at Surgical Scalpels. “Real-time global illumination is the prominent ray tracing feature of the benchmark, with these visual technologies we can definitely go further beyond our current graphic state, allowing us to be more realistic and more precise”. He added.
In the future, space is used as the ultimate environment in Boundary as players will explore a new frontier for man as Earth reaches capacity and the natural resources of the planet dwindle. However, humans never really change their ways as now they must deal with a new breed of scum and villainy from governments, mercenaries, pirates, and outlaws. Everyone is looking forward to carving out their piece of the pie in space.
In case you missed it, check out our interview with the developers.
Boundary is in development for Steam and PlayStation 4. However, a release date has not been announced.
You can watch the trailer below:
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