Blue Fire Receives Balance of Justice Update on PC; Rebalances Difficulty, Control Mapping, Several Improvements, Coming to Consoles ‘Soon’

Developer Robi Studios and publisher Graffiti Games have announced that their exploratory action-adventure title, Blue Fire, has received a new update for its PC release dubbed the ‘Balance of Justice’ update. The title’s Steam news page details all of the additions that have arrived with this update, such as rebalanced difficulty, a newly provided tunic, and various fixes.

This update is currently only available on PC via Steam, but it will arrive to the console versions ‘soon.’

You can view the notes for the Balance of Justice update below:

  • New Alpha Umbra tunic
  • Controller mapping for PC and Consoles
  • Level design & intended path improvements
  • Difficulty improvements and balancing
  • Enemy and bosses position adjustments
  • New filters for Camera Mode
  • Environment art enhancement (polish and new props)
  • Light improvements
  • Post-process enhancements
  • Vfx and material clean up & improvements
  • Fine mesh tuning in several areas
  • Sound improvements and additions to some enemies, VFX, and areas
  • Reverb polish
  • Umbra voice adjustments & polish
  • Difficulty mode improvement and changes: Regular, Hard, and Brutal
  • Added difficulty descriptions
  • Lasers can now be parried
  • Bosses hit react animation improvement
  • Ground Gru improvements
  • Game percentage fine-tuning
  • Spin attack charge consistency [not lost with other interactions]
  • All cutscenes are skippable once the game is beaten
  • All pouch limits increased by one
  • All quests now update correctly
  • Golden lust spirit radius increased
  • Added an elevator in the graveyard
  • Several code tool fixes
  • File duplicate and renaming
  • New Blue Fire desktop icon
  • Discord Server link added to the main menu
  • Tons of bug fixes and general clean-up for: audio, cameras, collision, localization, npc’s, safe points, item location, voids, and more.

Throughout this title, players will encounter the Penumbra fortress’s ancestors along with descendants who have taken this land as their home and have tried their hardest to make it so. Puzzles and platforming accompany this game’s combat, making exploration a critical process into which players must pour their skill and practicality.

Questing for various NPCs also plays an integral role in the gameplay loop, providing players with continuous rewards like equipment that alters their stats and appearance. Movement is as important as combat due to the variety of obstacles players will have to overcome, from desolate corridors, abandoned forestry, dangerous magma caverns, and mini civilizations.

If you missed it, check out our review of the title back when it initially launched for PC via Steam.

Blue Fire is currently available for PlayStation 4, PC via Steam, Xbox One, and Nintendo Switch.


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Orpheus Joshua

Random gamer equally confused by the mainstream and the unusual. Fan of JRPGs, Action, Platformers, Rhythm, and Adventure titles.