NCsoft announced that Blade & Soul: Revival will launch in North America and Europe in Q3 of 2021.
Blade & Soul: Revival is a free upgrade that adds a host of new systems and balances to the game, along with upgrading the in-game engine to Unreal Engine 4. Other enhancements including changes to the dungeons, combat system UI, and the option to change classes.
Some of the key features revealed so far for Blade & Soul: Revival includes:
- Class Changing – With new character class releases, shifting player metas, and other considerations in mind, Blade & Soul: Revival is implementing a new system, which will allow players the freedom to change classes and class-exclusive items. This system will be available to new and veteran players. The goal is to increase play options for everyone while keeping balance in check.
- Responsive Dungeon Combat System – In the quest to make Blade & Soul a more immersive MMO experience, the Responsive Dungeon Combat system will give players instant feedback for battle heroics. Pulling off a skill combo is crucial in Blade & Soul, and this system will emphasize that to players in real-time by way of on-screen animations. This goes beyond DPS as well – joint attacks, party protection, and other synergies will also receive the same positive feedback when well executed.
- Dungeon Difficulty System – Adding elite end-game dungeons turned into a short-term solution for players craving the most difficult Blade & Soul content. After completing it once, grinding it for gear became chore-like and didn’t recapture that same elated feeling of victory on subsequent clears. Blade & Soul will add a new dungeon difficulty system, expanding on the previous three levels that are currently in the game. The goal is to create more dynamic experiences to challenge players on subsequent playthroughs.
We’ll be sure to keep you updated on the release of Blade & Soul: Revival in the west.
You can check out the trailer below that details some of the upgrades:
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