New Armored Core VI Fires of Rubicon Update Makes Balance Changes for Weapon Units & Frame Parts

New Armored Core VI Fires of Rubicon Update Makes Balance Changes for Weapon Units & Frame Parts

Bandai Namco and FromSoftware have announced that their mech action game Armored Core VI Fires of Rubicon has been updated to version 1.04.1 on all platforms, featuring several balance alterations for weapon units and frame parts. This update is also required for continued online play.

You can view the quoted patch notes for Armored Core VI Fires of Rubicon below:

Weapon Units

  • LASER BLADE “Vvc-770LB”: increased Cooling, decreased Weight / EN Load. Now takes less time for cooling to start
  • LIGHT WAVE BLADE “IA-C01W2: MOONLIGHT”: increased Chg. Attack Power / Cooling. Now takes less time for cooling to start
  • NAPALM BOMB LAUNCHER “MA-T-222 KYORAI”: increased Attack Power / Total Rounds, decreased Charge Time
  • JAMMING BOMB LAUNCHER “MA-T-223 KYORIKU”: decreased Charge Time
  • STUN BOMB LAUNCHER “WS-1200 THERAPIST”: increased Attack Power / Total Rounds, decreased Charge Time. Stabilized shock damage by shortening intervals between damage procs, and adjusted system abnormality build-up
  • LASER SHOTGUN “WUERGER/66E: increased Chg. Attack Power / Cooling, decreased Charge Time. Now takes less time for cooling to start
  • MULTI ENERGY RIFLE “44-142 KRSV”: increased Total Rounds. Adjusted Ammunition Cost and ammunition spent from a charge attack in accordance with increased Total Rounds
  • SPREAD BAZOOKA “SB-033M MORLEY”: increased Total Rounds, decreased Weight
  • PLASMA MISSILE LAUNCHER “Vvc-703PM”: decreased Weight / EN Load
  • PLASMA MISSILE LAUNCHER “Vvc-706PM”: decreased Weight / EN Load

Frame Parts

  • ARMS “AR-011 MELANDER”: increased Melee Specialization
  • ARMS “AR-012 MELANDER C3”: increased Firearm Specialization, decreased Weight
  • ARMS “DF-AR-08 TIAN-QIANG”: increased Melee Specialization
  • ARMS “VP-46S”: increased Melee Specialization
  • ARMS “NACHTREIHER/46E”: decreased EN Load
  • ARMS “VE-46A”: increased Melee Specialization
  • ARMS “AC-3000 WRECKER”: increased Melee Specialization, decreased Weight
  • ARMS “AS-5000 SALAD”: increased Melee Specialization, decreased EN Load
  • ARMS “EL-PA-00 ALBA”: increased Firearm Specialization
  • BIPEDAL “06-041 MIND ALPHA”: increased AP, decreased EN Load
  • REVERSE JOINT “KASUAR/42Z”: decreased Weight
  • REVERSE JOINT “06-042 MIND BETA”: increased Attitude Stability, decreased Weight
  • REVERSE JOINT “RC-2000 SPRING CHICKEN”: increased AP / Anti-Kinetic Defense / Anti-Energy Defense / Anti-Explosive Defense / Load Limit

Armored Core VI Fires of Rubicon players move through massive 3D environments with mech maneuverability. Again, FromSoftware brings their crafted game design, which features challenging battles and “fulfilling progression.” Further,” Players will recognize the sense of satisfaction and achievement when they overcome a difficult situation and relish the momentary victory, and perhaps a boost to their standing, before encountering the next challenge.

There is no story connection between this entry and Armored Core V, a choice made so players can jump right into this entry. As for new players, the developer understands that customization and mech creation might seem confusing to new players, so they have made the assembly and customization more intuitive this time.

In case you missed it, check out our Review.

The soundtrack is now streaming worldwide.

Armored Core VI Fires of Rubicon has sold over 2.8 million units worldwide.

Armored Core VI Fires of Rubicon is now available for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and PC via Steam on August 25, 2023.

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