Armed Fantasia Shares 9-Minute Gameplay Designer Interview; English Subtitled

The official YouTube channel for the upcoming kickstarted turn-based JRPG, Armed Fantasia, has shared a new English subtitled interview with gameplay designer Atsushi Hashimoto. His role in Armed Fantasia’s development involves the battle system.

Hashimoto previously worked at Tokyo RPG Factory, primarily on Square Enix titles I am Setsuna, Lost Spehar, and Oninaki, as well as directing Final Fantasy Explorers.

He explains how the team wanted to stick to turn-based combat for this title due to RPGs in recent years pursuing action-based endeavors. However, he wants to make sure the combat ends up being unique and not just turn-based for the sake of it. He also notes that the world map implementation is the most personally challenging part of development so far.

Hashimoto then states that one of his philosophies is to avoid having missables throughout the games he works on so players won’t have to worry about using a guide or the like and can focus on enjoying the experience.

You can view the full 9-minute interview below:

Taking place in the land of Londenium, the protagonist, Ingram, decides to leave his hometown after his grandfather passes away. He then becomes a Pathfinder, a profession utilizing ARM (Aether Reaction Maximizer) weaponry to rid the world of Anomalies.

Throughout this Westernpunk wilderness, Ingram will make many allies and enemies involved in a battle that will bring Londenium’s past and future to light. Two of his party members are named Euclid Sturges and Alicia Fairhead.

Players can look forward to a “large-scale party-based JRPG adventure,” where an enormous World Map housing puzzles, sea and air navigation with vehicles, and racing with genuine momentum is present. Dungeon exploration will have party members use their Gadgets, which prevail against obstacles in unique ways.

Combat will be turn-based, using the Cross Order Tactics system. “Successive character actions play a key role in the Chain Order, and disruptive Force Breaks interrupt enemy turn order,” so a vast degree of strategy is strongly emphasized.


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Orpheus Joshua

Random gamer equally confused by the mainstream and the unusual. Fan of JRPGs, Action, Platformers, Rhythm, and Adventure titles.