Idea Factory International, the publisher known for anime-style JRPGs like the long-running Hyperdimension Neptunia series, has announced that Arc of Alchemist, a desert-themed JRPG developed by Compile Heart, is coming to North America and Europe sometime in summer 2019 for PlayStation 4. Arc of Alchemist will be available physically and digitally.
In Arc of Alchemist, you take on the role of Quinn Bravesford who must explore a vast desert, known as the Desert of Beginnings, to find the Great Power — the legendary key that’ll save not only her kingdom but also, humanity. According to legends of yore, if the Lunagear, an ancient alchemic drive, is equipped with four orbs the Great Power will be unlocked.
Quinn posses the Lunagear, however, she only has one orb in it. With the threat of dangerous creatures and machines wandering the desert, and one of the enemy nations, the Principality of Neuhaven, also on the search for the Great Power, Quinn and her band of allies have no choice but to fight and find the three missing orbs in hopes of obtaining the Great Power to rescue humanity from the brink of oblivion.
During Quinn and her party’s quest across the Desert of Beginnings, they’ll run into enemies along the way. In battles, each member of the party will have specific roles and arranging the party’s formation strategically will lead to victory. With Quinn’s Lunagear, players will have the ability to unleash powerful elemental (fire, water, wind, and earth) attacks to take down foes. These attacks can be used to exploit an enemy’s elemental weaknesses, and players can combine elements to create stronger attacks.
Outside of battles, players will have the option to build a base and choose facilities that can help upgrade their party. With numerous weapons, actions, skills, and elemental attacks to customize, players can end up crafting different battle strategies.
Meet Quinn and get a look at the Desert of Beginnings in the Arc of Alchemist’s trailer and screenshots below:
Author’s Take: Arc of Alchemist’s battle system seems like it’s pretty similar to Final Fantasy XII’s ‘Gambits’ system. I’m excited to give it a try.
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