Ambient Sci-Fi Adventure Game ‘Sable’ Next Year Release Details Revealed

Publisher Raw Fury and developer Shedworks, a two-person indie studio, have announced that the upcoming ambient and beautiful adventure indie game Sable will be launching on PC and console next year.

Sable was first revealed at last year’s E3, and the game immediately caught my attention due to its visually striking artwork, epic sand-weathered world that can be explored with an awesome hoverbike, and the game trailer featured music from Michelle Zauner, best known as the lead singer of the hit indie rock band Japanese Breakfast (one of my favorite bands.)

Initially, there were plans to release Sable this year, in 2019. Via a press release, however, Gregorios Kythreotis, art designer at Shedworks, explained that the initial release window was only just an “extremely rough estimate”. In addition, he and his teammate Daniel Fineberg, programmer at Shedworks, thought the game would only take “around 2 years to develop” when the team started developing the game in 2017, in which Kryhreotis also mentioned that the team knew that Sable “was the kind of experience we dreamt for years of making”.

To make that dream become an absolute reality, it’s understandable why the team decided to push back the release of Sable. Shedworks, along with their partners, like Raw Fury, want to make sure that game “will be the best it can be”, and have even expanded the Sable development team, such as adding Meg Jayanth (past games worked on include: 80 Days, Horizon Zero Dawn, and Sunless Sea) to craft inventive narrative design.

In Sable, players will step into the shoes of a young female character named Sable and go on a coming-of-age tale of discovery through exploration across a strikingly rendered open world desert. Across this deeply personal journey in this strange planet, players will come to find ancient monuments, ruined architecture, and ships fallen from the cosmos, all while learning the history of its inhabitants and discovering Sable’s place in the world.

A new trailer has yet to be released (probably will have to wait for E3), and it’s unclear what console or which consoles the game will launch on, but for now, check out screenshots of the game below:


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Brad Crespo

Editor-in-Chief - On a quest to play as many new games as possible while trying to finish an endless backlog.