Spike Chunsoft has shared more character and gameplay information pertaining to AI: The Somnium Files – nirvanA Initiative.
The concept of Somniums is explained, which are essentially dream worlds based on the memories of the subjected individuals. Our conventions of common sense do not apply in these unique realms, so out-of-the-box assessments must be made.
Progression through these areas requires puzzles involving mental lock removal. Identifying keys, or rules, spread throughout a Somnium aids in overall progression, and they are primarily found via exploration. However, the 6-minute time limits from the first game return, meaning players must make each action meaningfully count. Another gimmick in Somniums is Conscious Antibodies, variables that greatly diminish remaining Somnium time when carelessly interacted with.
Three new characters have been revealed, with their voice actors, renders, and profiles being viewable via our gallery below:
Several new screenshots have also been revealed, viewable via our gallery below:
The publisher also shared a tweet of Date secretly purchasing a quilting magazine. Doesn’t really surprise me at this point, to be honest.
— Spike Chunsoft, Inc. (@SpikeChunsoft_e) May 31, 2022
AI: The Somnium Files – nirvanA Initiative shows an event where the right half of a corpse was discovered, but the left half was never found until six years later. However, the body has shown no signs of decay, as though it’s only a day old. New special agent Mizuki and her AI partner Aiba are tasked to solve the Half Body serial killings. Kotaro Uchikoshi is confirmed to be the Scenario Writer. Hardcore fans can pre-order the game’s Collector’s Edition, which has a bunch of goodies.
AI: The Somnium Files – nirvanA Initiative is releasing for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Nintendo Switch, and PC on June 24, 2022.
AI: The Somnium Files is currently available for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC via Steam.
If you missed it, check out our review of the game’s initial release.
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